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iPHONE AND iPAD · MARKET STALL SIMULATION

Stallkeeper: Haggle & Sell

Haggle at dawn. Sell till dusk.

Your uncle’s market stall is yours now, with a ₺60,000 debt, a neighbourhood of tomato-squeezing aunties and an inspector every Tuesday.

Live on the App Store A paid game for iPhone and iPad: one-time $4.99 / ₺17.99. No subscriptions or ads.

Stallkeeper: Haggle & Sell — Inside the game
day campaign
24
customer types
9
ways it can end
10

Inside the game

One awning. Twenty-four market days.

Uncle Rıza is in hospital and the stall is yours. Four chapters, three neighbourhood markets and produce that changes with the season. Bayram undercuts you from the next stall, Gülizar Abla teaches you how to stack one, and the street remembers everything you do.

Stallkeeper: Haggle & Sell — Inside the game

Actual screens from version 1.0.2.

The wholesale market at dawn.

The real quality hides at the bottom of the crate. Tip it out, weigh it on your own scale, check the produce label against the crate stamp. Find two fields that contradict each other and call out the forgery, then use the evidence to haggle. A wrong accusation raises the price and costs trust.

Stack the stall, write the tags.

Front row, back row, bargain crate. Put contrasting colours side by side and write prices on cardboard tags in marker. Keep an eye on Bayram’s tags; sell too cheap and a price war starts.

Aunties, hagglers, inspectors.

Nine kinds of customer come by: the auntie who squeezes the tomatoes, the uncle who haggles to the last lira, the restaurant chef, the tourist, the pickpocket kid. Shout, haggle and cover the produce when it rains. The inspector checks your scale, tags and paperwork; a rigged scale or rot hidden at the bottom catches up with you.

The evening ledger, and the end.

Income, costs, spoilage and the next instalment go into a squared notebook. Catch the gossip and read The Market Post. After twenty-four days you reach one of five endings, each with two epilogues depending on the market’s fate. Then the endless Free Market opens.

One market day, dawn to dusk.

Every day follows the same order and works as a session of its own. The game is turn-based: the clock stops while you think.

  1. Stallkeeper: Haggle & Sell — Wholesale

    05:00

    Wholesale

    Haggle with the wholesaler. Evidence brings the price down.

  2. Stallkeeper: Haggle & Sell — Setup

    07:30

    Setup

    Fill the slots and write each price in marker.

  3. Stallkeeper: Haggle & Sell — Market

    09:30

    Market

    The next customer, the weather and when to shout.

  4. Stallkeeper: Haggle & Sell — Inspector

    12:00

    Inspector

    Object to the report, or apologise and pay the fine.

  5. Stallkeeper: Haggle & Sell — Ledger

    18:00

    Ledger

    Count the till and see the days left to the next instalment.

Actual screens from version 1.0.2.

See, hear, feel

A blue-and-white awning. Marker-pen numbers.

Light filters through the awning and shadows lengthen with the hour. Every number is hand-drawn like a marker stroke. Original music and effects: the till, the scale, paper bags, the inspector’s whistle, rain. Turn-based with no reflexes needed, and playable with VoiceOver and large text. Music, ambience, effects and haptics each have their own setting.

Stallkeeper: Haggle & Sell — Promotional composition of actual game screens: wholesale market, market hours and the evening ledger.
Promotional composition of actual game screens: wholesale market, market hours and the evening ledger.

Live on the App Store

What’s in the game?

Stallkeeper is a paid game: one purchase, the whole game. The twenty-four-day campaign, five endings with ten epilogues and the Free Market are all included. The Stallkeeper’s Bundle, Stall Buddies, market themes, Master’s Tools, Marker Set and Tea Set are optional, one-time and purely cosmetic; customers, prices, rules and endings stay the same. No internet connection is needed. All neighbourhoods, people and brands in the game are fictional.

No ads. No subscriptions. No account.

A paid game for iPhone and iPad: one-time $4.99 / ₺17.99. No subscriptions or ads.

Download on the App Store