Bring the city together.
One line, two piers. Passenger numbers show where they want to go. Build a connected network and passengers transfer between ferries automatically.
iPHONE · TRANSPORT STRATEGY
Connect the piers. Choose your ferry. When the fog rolls in, see how your network carries a city.
Step insidePre-release In development for iPhone. Not yet released on the App Store; no release date has been announced.


Inside the game
From Istanbul to the Gulf of Izmir and the Lantern Islands. Every harbor has its own coastline, passenger flow and difficult moment. Every line you draw becomes someone’s way home.

Actual iPhone simulator capture from a development build.
One line, two piers. Passenger numbers show where they want to go. Build a connected network and passengers transfer between ferries automatically.
The City ferry is balanced. The Gull travels faster with fewer seats. The Harbor giant carries more but takes its time. Earn extra decks through play and shape a fleet that can handle the crowd.
Watch the harbor clock: fog slows the fleet and extra passengers arrive at one pier. Complete three minutes to earn medals, or head out in freeplay without a time limit.
See, hear, feel
Petrol-blue water, coral and moss-colored lines, moving ferries. Music synthesized for the game, natural water ambience and arrival sounds accompany each small reunion. Adjust music, ambience and effects separately, choose your haptic preference, and keep silent mode respected.
Pre-release
Istanbul is free to play. A one-time full-game purchase unlocks Izmir and the Lantern Islands. In-game coins are earned only through play. Gameplay works offline; purchases and restoration may require access to Apple services.
No ads. No subscriptions. No account.In development for iPhone. Not yet released on the App Store; no release date has been announced.
The other side of the night
Another iPhone game from Codebiy.