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iPHONE AND iPAD · COUNTERFEIT INSPECTION

Exchange Office: Sirkeci

Catch the fakes. Pay the rent.

Ten days behind a Sirkeci exchange booth. The rent climbs, the rate jumps with every news flash, and the man in the flat cap swears his 300 Dolaro bill is real.

Live on the App Store A paid game for iPhone and iPad: one-time $4.99 / ₺17.99. No subscriptions.

Exchange Office: Sirkeci — Inside the game
campaign days
10
fictional currencies
3
regulars
20

Inside the game

A tiny booth. Ten days.

Sirkeci, since 1987. Customers slide bundles of fictional Dolaro, Evro and Lira across the counter. Take the good money, refuse the fakes, and still make the rent by 6 p.m.

Exchange Office: Sirkeci — Inside the game

Actual in-game screenshots.

Check every bill.

Switch on the UV lamp, hold the bill up to the light, drag the loupe over the microtext, flip the bill to check the back. Compare serials with the morning’s stolen list. Keep the typewritten rulebook open; there is no such thing as a 300 Dolaro bill.

Decide, then haggle.

Accept, refuse, or, from day four, call the police. Once you accept, the haggling starts. Every mistake comes with an inspector’s note that tells you exactly what you missed; the first one each day is a warning, after that it’s a fine.

Ten days of economic weather.

Each morning The Sirkeci Post brings a new rule and a headline, and news flashes nudge the rate during the day. From day seven the rate board no longer turns itself; updating it is your job. Forgers slide envelopes across the counter and inspectors arrive in disguise. Every defect you catch goes into the Forger File.

The evening ledger, and five endings.

At the kitchen table you settle the day: home rent, utilities, money for Mum, food for the street cat. What you pay and what you take decide which of five endings follows day ten. Then chase your record in the Daily Shift and free shifts.

One shift, headline to evening ledger.

The shift opens at 09:00 and closes at 18:00. Tools unlock as the days pass: the loupe on day six, flipping the bill on day eight.

  1. Exchange Office: Sirkeci — The Sirkeci Post

    09:00

    The Sirkeci Post

    The day’s headline, a new rule, the goal and the rent.

  2. Exchange Office: Sirkeci — Loupe

    09:05

    Loupe

    Read the microtext letter by letter; one wrong letter gives a fake away.

  3. Exchange Office: Sirkeci — The back

    14:30

    The back

    Flip the bill. If someone slides an envelope across, think twice.

  4. Exchange Office: Sirkeci — Evening ledger

    18:00

    Evening ledger

    Rent, utilities, money for Mum, food for the cat.

  5. Exchange Office: Sirkeci — Ending

    Day 10

    Ending

    Ten days of choices lead to one of five endings.

Actual in-game screenshots.

See, hear, feel

A flip-flap board. A humming fluorescent.

A rate board, a Bakelite counter and a Sirkeci street that changes with the hour. Twenty regulars with their own moods, a boss who leaves notes and an inspector who checks everything. Synthesized sound effects, booth ambience and haptics, each with its own switch.

Exchange Office: Sirkeci — Promotional composition of actual game screens: the UV lamp, the counter and the evening ledger.
Promotional composition of actual game screens: the UV lamp, the counter and the evening ledger.

Live on the App Store

What’s in the game?

Exchange Office is a paid game: one purchase, the whole game. The Boss Pack, Office Cat, Night Shift, Grand Bazaar and Seventies themes and the Stamp Collection are optional, one-time and purely cosmetic; they never change the rules, difficulty or earnings. The game plays fully offline. All currencies, banks and notes in the game are fictional.

No ads. No subscriptions. No account.

A paid game for iPhone and iPad: one-time $4.99 / ₺17.99. No subscriptions.

Download on the App Store